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2 comments

  1. § David Wilhelm Email said on :
    I've recently discovered OpenGL also, and found it quite easy to learn -- at least the immediate mode, not so much the Buffers and Shaders.. I've also tried WebGL, but it seems like immediate mode is not supported and you have to roll your own (or borrow) implementations of deprecated functions, and you have to use vertex and fragment shaders. I think this is a shame and will put a lot of people off... hopefully I'm wrong here.
  2. § George Profenza Email said on :
    OpenGL...fun fun fun :) http://doc.gold.ac.uk/~ma802gp/abstract

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