16 January 2007

Papervision3D - Preliminary Tests

Written by Richard Leggett ( Contact the author of this post )
Published on January 16th, 2007 @ 03:37:39 pm, using 161 words, 983 views
Categories: Flash

What can I say? I'm blown away by Papervision3D. Don't get me wrong, we've used Sandy (enter via UK/Europe), and although it wasn't me who tried it personally I can see it is a fantastically full featured engine. However, for me, I wanna see enough polys for a full on game, and that's the sort of speed you can expect with PV3D as it grows.

So here are some pretty basic initial tests I made to see just how fast it is. These examples are NOT optimized, nor are the models really. The Delorean car for example has over 800 polys.

Pv3d



(Flash 9 required - move your mouse around to rotate camera)

Don't forget Carlos is presenting on Papervision3D at the LFPUG in London Thursday next week along with Mike who is doing component creation in Flex 2, so sign up, it should be great!

Comments, Pingbacks:

Comment from: John Grden
VERY nice Richard! I dig that Delorian - very cool indeed. Did you model and texture those?
PermalinkPermalink 17/01/07 @ 06:26
Comment from: Richard Leggett [Member] Email
Hey John! Alas I did not, TurboSquid.com has a whole load of free models, I just attached the parts together. The only texture I made was for the veg example, I'm still learning how to use UVW Unwrap more successfully. I think next up *has* to be a Tron Lightcycles game, which may be this weekend :)
PermalinkPermalink 17/01/07 @ 06:32
Comment from: Richard Leggett [Member] Email
Apologies, I accidentally removed the word Sandy from that second sentence. Fixed.
PermalinkPermalink 17/01/07 @ 06:36
Comment from: ak
The link to the turnip source is broken. Cool demos!
PermalinkPermalink 17/01/07 @ 16:18
Comment from: Richard Leggett [Member] Email
Hey thanks :) Are you sure? I just clicked it.
PermalinkPermalink 17/01/07 @ 16:22
Comment from: Scottae
Awesome stuff. I want to play tron lightcycle games....in 3D
PermalinkPermalink 26/01/07 @ 08:29
Comment from: John Grden
So hey, Richard, you had said you were waiting for a full fledged game created in PV3D :)

http://www.rockonflash.com/blog/?p=37

Well?? does that sell you or what?

:)

PermalinkPermalink 10/03/07 @ 22:38
Comment from: Richard Leggett [Member] Email
I was already sold man! But PaperWorld was definitely a huge step in PV3D's history!
PermalinkPermalink 11/03/07 @ 05:01

Comments are closed for this post.

About

Richard Leggett is an RIA and Web Developer, company site coming soon. He is co-author of Foundation Flash Applications for Mobile Devices (Friends of ED), an Adobe Community Expert and speaker at industry conferences and user groups.



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